"L. Spiro Engine"

F:/My Projects/LSEngine/Modules/LSGraphicsLib/Src/OpenGL/LSGOpenGlCubeTexture.h

00001 
00016 #ifndef __LSG_OPENGLCUBETEXTURE_H__
00017 #define __LSG_OPENGLCUBETEXTURE_H__
00018 
00019 #include "../LSGGraphicsLib.h"
00020 #include "../Texture/LSGTextureBase.h"
00021 #include "LSGOpenGlStandardTexture.h"
00022 
00023 #ifdef LSG_OGL
00024 
00025 namespace lsg {
00026 
00033         class COpenGlCubeTexture : public CTextureBase {
00034         public :
00035                 // == Various constructors.
00036                 LSE_CALLCTOR                                                    COpenGlCubeTexture();
00037                 virtual LSE_CALLCTOR                                    ~COpenGlCubeTexture();
00038 
00039 
00040                 // == Functions.
00044                 LSVOID LSE_CALL                                                 Reset();
00045 
00053                 LSBOOL LSE_CALL                                                 SetAsRenderTarget( LSUINT32 _ui32Face ) const;
00054 
00058                 LSVOID LSE_CALL                                                 EndAsRenderTarget() const;
00059 
00060 
00061         protected :
00062                 // == Members.
00066                 CImage                                                                  m_iFaces[6];
00067 
00071                 GLuint                                                                  m_uiTexture;
00072 
00076                 GLuint                                                                  m_uiFrameBuffer;
00077 
00081                 GLuint                                                                  m_uiRenderBuffer;
00082 
00083 
00084                 // == Functions.
00088                 LSVOID LSE_CALL                                                 ResetApi();
00089 
00095                 LSBOOL LSE_CALL                                                 CreateApiTexture();
00096 
00097 
00098         private :
00099                 typedef CTextureBase                                    Parent;
00100         };
00101 
00102 
00103         // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
00104         // DEFINITIONS
00105         // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
00106         
00107 
00108 }       // namespace lsg
00109 
00110 #endif  // #ifdef LSG_OGL
00111 
00112 #endif  // __LSG_OPENGLCUBETEXTURE_H__
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