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"L. Spiro Engine"
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| CDirectX11ShaderManager() (defined in lsg::CDirectX11ShaderManager) | lsg::CDirectX11ShaderManager | |
| GetShader() | lsg::CDirectX11ShaderManager | |
| m_lfdLightData | lsg::CDirectX11ShaderManager | [protected] |
| m_psActiveShader | lsg::CDirectX11ShaderManager | [protected] |
| PrepareForRender() | lsg::CDirectX11ShaderManager | |
| SetShader(CShader *_psShader) | lsg::CDirectX11ShaderManager | |
| ~CDirectX11ShaderManager() (defined in lsg::CDirectX11ShaderManager) | lsg::CDirectX11ShaderManager |
1.7.3