"L. Spiro Engine"

lsg::CDirectX9 Member List

This is the complete list of members for lsg::CDirectX9, including all inherited members.
AssertError()lsg::CDirectX9 [static]
BeginRender()lsg::CDirectX9 [static]
Clear(LSUINT32 _ui32Mask)lsg::CDirectX9 [static]
ClearAll()lsg::CDirectX9 [static]
DestroyDirectX9()lsg::CDirectX9 [static]
DeviceIsLost()lsg::CDirectX9 [static]
EndRender()lsg::CDirectX9 [static]
GetBackBufferSurface()lsg::CDirectX9 [static]
GetCreationParms()lsg::CDirectX9 [static]
GetCullMode()lsg::CDirectX9 [static]
GetDepthStencilSurface()lsg::CDirectX9 [static]
GetDeviceCaps()lsg::CDirectX9 [static]
GetDirectX9Device()lsg::CDirectX9 [static]
GetDirectX9Object()lsg::CDirectX9 [static]
GetPresentParms()lsg::CDirectX9 [static]
GetShader()lsg::CDirectX9 [static]
GetShaderManager()lsg::CDirectX9 [static]
InitDirectX9(LPCLSG_DIRECTX9_INIT _lpdiInit)lsg::CDirectX9 [static]
LoseDevice()lsg::CDirectX9 [static]
LPCLSG_DIRECTX9_INIT typedef (defined in lsg::CDirectX9)lsg::CDirectX9
LPLSG_DIRECTX9_INIT typedeflsg::CDirectX9
m_bCullinglsg::CDirectX9 [protected, static]
m_bDepthTestlsg::CDirectX9 [protected, static]
m_bDeviceLostlsg::CDirectX9 [protected, static]
m_bTogglinglsg::CDirectX9 [protected, static]
m_cCapslsg::CDirectX9 [protected, static]
m_cmCullModelsg::CDirectX9 [protected, static]
m_d3dObjectlsg::CDirectX9 [protected, static]
m_dcpCreationParmslsg::CDirectX9 [protected, static]
m_fDepthClearlsg::CDirectX9 [protected, static]
m_i32VertProcTypelsg::CDirectX9 [protected, static]
m_pd3dDevicelsg::CDirectX9 [protected, static]
m_pd3s9Backlsg::CDirectX9 [protected, static]
m_pd3s9DepthStencillsg::CDirectX9 [protected, static]
m_ppPresentParmslsg::CDirectX9 [protected, static]
m_psmShaderManlsg::CDirectX9 [protected, static]
m_taWrapUlsg::CDirectX9 [protected, static]
m_taWrapVlsg::CDirectX9 [protected, static]
m_tftMagFilterlsg::CDirectX9 [protected, static]
m_tftMinFilterlsg::CDirectX9 [protected, static]
m_tftMipFilterlsg::CDirectX9 [protected, static]
m_ui32AnisoLevellsg::CDirectX9 [protected, static]
m_ui32ClearColorlsg::CDirectX9 [protected, static]
NonPo2()lsg::CDirectX9 [static]
OffsetOrtho(LSREAL _fLeft, LSREAL _fRight, LSREAL _fBottom, LSREAL _fTop, LSREAL _fNear, LSREAL _fFar)lsg::CDirectX9 [static]
PostInitDirectX9()lsg::CDirectX9 [static]
PreRender()lsg::CDirectX9 [static]
Present()lsg::CDirectX9 [static]
ResetDevice()lsg::CDirectX9 [static]
ResetInternal()lsg::CDirectX9 [protected, static]
SafeRelease(tnType &_tObj)lsg::CDirectX9 [static]
SetAnisotropy(LSUINT32 _ui32Slot, LSUINT32 _ui32Level)lsg::CDirectX9 [static]
SetBlendEnabled(LSBOOL _bVal)lsg::CDirectX9 [static]
SetBlendFunc(LSG_BLEND_MODES _bmSrc, LSG_BLEND_MODES _bmDst)lsg::CDirectX9 [static]
SetClearColor(LSREAL _fR, LSREAL _fG, LSREAL _fB, LSREAL _fA)lsg::CDirectX9 [static]
SetClearDepth(LSREAL _fValue)lsg::CDirectX9 [static]
SetCulling(LSBOOL _bVal)lsg::CDirectX9 [static]
SetCullMode(LSG_CULL_MODES _cmMode)lsg::CDirectX9 [static]
SetDepthFunc(LSG_DEPTH_TEST _dtFunc)lsg::CDirectX9 [static]
SetDepthTest(LSBOOL _bVal)lsg::CDirectX9 [static]
SetDepthWrite(LSBOOL _bVal)lsg::CDirectX9 [static]
SetFillMode(LSG_FILL_MODES _fmMode)lsg::CDirectX9 [static]
SetInitialValues()lsg::CDirectX9 [static]
SetMinMagMipFilters(LSUINT32 _ui32Slot, D3DTEXTUREFILTERTYPE _tftMin, D3DTEXTUREFILTERTYPE _tftMag, D3DTEXTUREFILTERTYPE _tftMip)lsg::CDirectX9 [static]
SetScreenSize(LSUINT32 _ui32Width, LSUINT32 _ui32Height)lsg::CDirectX9 [static]
SetShader(CShader *_psShader)lsg::CDirectX9 [static]
SetTextureWrapModes(LSUINT32 _ui32Slot, D3DTEXTUREADDRESS _taU, D3DTEXTUREADDRESS _taV)lsg::CDirectX9 [static]
SetViewport(LSINT32 _i32X, LSINT32 _i32Y, LSINT32 _i32Width, LSINT32 _i32Height)lsg::CDirectX9 [static]
SetWindowParms(LSBOOL _bWindowed, HWND _hWnd)lsg::CDirectX9 [static]
TogglingFullScreen(LSBOOL _bVal)lsg::CDirectX9 [static]
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