"L. Spiro Engine"

lsg::CStandardTexture Member List

This is the complete list of members for lsg::CStandardTexture, including all inherited members.
Activate(LSUINT32 _ui32Slot)lsg::CDirectX11StandardTexture [virtual]
CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture)lsg::CDirectX11StandardTexture
ConvertToDxt()lsg::CStandardTexture
ConvertToFormat(LSI_PIXEL_FORMAT _pfFormat)lsg::CStandardTexture
ConvertToNormalMap(LSFLOAT _fStr, LSBOOL _bWrapX=true, LSBOOL _bWrapY=true)lsg::CStandardTexture
CopyTexelsToDirect3d11Texture(D3D11_MAPPED_SUBRESOURCE &_msBuffer, const CImage &_iTexels)lsg::CDirectX11StandardTexture [protected, static]
CreateApiTexture()lsg::CDirectX11StandardTexture [protected]
CreateFromImage(const CImage &_iImage, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
CreateFromRgbAndAlpha(const CStandardTexture &_stRgb, const CStandardTexture &_stAlpha, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
CRenderTargetInterface() (defined in lsg::CRenderTargetInterface)lsg::CRenderTargetInterface
CStandardTexture() (defined in lsg::CStandardTexture)lsg::CStandardTexture
CTextureBase() (defined in lsg::CTextureBase)lsg::CTextureBase
EndAsRenderTarget() const lsg::CRenderTargetInterface [protected, virtual]
Finalize()lsg::CStandardTexture
Finalized() const lsg::CTextureBase
FixUsage()lsg::CStandardTexture [protected]
Flip()lsg::CStandardTexture
GetFormat() const lsg::CStandardTexture
GetHeight() const lsg::CRenderTargetInterface
GetId() const lsg::CRenderTargetInterface
GetImage() const lsg::CStandardTexture
GetUsageFormat() const lsg::CTextureBase
GetUsageType() const lsg::CTextureBase
GetWidth() const lsg::CRenderTargetInterface
LoadTextureFromFile(const LSCHAR *_pcPath, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
LoadTextureFromFile(const LSCHAR *_pcPath, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL)lsg::CStandardTexture
m_bFinalizedlsg::CTextureBase [protected]
m_bMipMapslsg::CTextureBase [protected]
m_csBaseCritlsg::CRenderTargetInterface [protected, static]
m_iTexelslsg::CDirectX11StandardTexture [protected]
m_mTextureMatrixlsg::CTextureBase [static]
m_pfFormatlsg::CStandardTexture [protected]
m_psrvShaderViewlsg::CDirectX11StandardTexture [protected]
m_ptTexturelsg::CDirectX11StandardTexture [protected]
m_rtvRenderTargetViewlsg::CDirectX11StandardTexture [protected]
m_tpSpritePresetlsg::CTextureBase [static]
m_tpSpriteSoftPresetlsg::CTextureBase [static]
m_tpStandardHighQualityPresetlsg::CTextureBase [static]
m_tpStandardPresetlsg::CTextureBase [static]
m_tufUsageFormatlsg::CTextureBase [protected]
m_ui32Heightlsg::CRenderTargetInterface [protected]
m_ui32Idlsg::CRenderTargetInterface [protected]
m_ui32IdCounterlsg::CRenderTargetInterface [protected, static]
m_ui32LastCubeTextureslsg::CTextureBase [protected, static]
m_ui32LastTextureslsg::CTextureBase [protected, static]
m_ui32Locklsg::CTextureBase [protected]
m_ui32PhysicalHeightlsg::CTextureBase [protected]
m_ui32PhysicalWidthlsg::CTextureBase [protected]
m_ui32Usagelsg::CTextureBase [protected]
m_ui32Widthlsg::CRenderTargetInterface [protected]
m_wmWraplsg::CTextureBase [protected]
MakeSetOnly()lsg::CStandardTexture
Reset()lsg::CStandardTexture [virtual]
ResetApi()lsg::CDirectX11StandardTexture [protected]
ResizeTo(LSUINT32 _ui32Width, LSUINT32 _ui32Height, LSI_FILTER _fFilter=LSI_F_ANY)lsg::CStandardTexture
SetAsColorRenderTarget(LSUINT32 _ui32Slot) const lsg::CRenderTargetInterface [protected, virtual]
SetAsDepthStencilRenderTarget() const lsg::CRenderTargetInterface [protected, virtual]
SetsColorAutomatically() const lsg::CRenderTargetInterface [virtual]
~CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture)lsg::CDirectX11StandardTexture [virtual]
~CStandardTexture() (defined in lsg::CStandardTexture)lsg::CStandardTexture [virtual]
~CTextureBase() (defined in lsg::CTextureBase)lsg::CTextureBase [virtual]
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