, including all inherited members.
| Activate(LSUINT32 _ui32Slot) | lsg::CDirectX11StandardTexture | [virtual] |
| CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture) | lsg::CDirectX11StandardTexture | |
| ConvertToDxt() | lsg::CStandardTexture | |
| ConvertToFormat(LSI_PIXEL_FORMAT _pfFormat) | lsg::CStandardTexture | |
| ConvertToNormalMap(LSFLOAT _fStr, LSBOOL _bWrapX=true, LSBOOL _bWrapY=true) | lsg::CStandardTexture | |
| CopyTexelsToDirect3d11Texture(D3D11_MAPPED_SUBRESOURCE &_msBuffer, const CImage &_iTexels) | lsg::CDirectX11StandardTexture | [protected, static] |
| CreateApiTexture() | lsg::CDirectX11StandardTexture | [protected] |
| CreateFromImage(const CImage &_iImage, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| CreateFromRgbAndAlpha(const CStandardTexture &_stRgb, const CStandardTexture &_stAlpha, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| CRenderTargetInterface() (defined in lsg::CRenderTargetInterface) | lsg::CRenderTargetInterface | |
| CStandardTexture() (defined in lsg::CStandardTexture) | lsg::CStandardTexture | |
| CTextureBase() (defined in lsg::CTextureBase) | lsg::CTextureBase | |
| EndAsRenderTarget() const | lsg::CRenderTargetInterface | [protected, virtual] |
| Finalize() | lsg::CStandardTexture | |
| Finalized() const | lsg::CTextureBase | |
| FixUsage() | lsg::CStandardTexture | [protected] |
| Flip() | lsg::CStandardTexture | |
| GetFormat() const | lsg::CStandardTexture | |
| GetHeight() const | lsg::CRenderTargetInterface | |
| GetId() const | lsg::CRenderTargetInterface | |
| GetImage() const | lsg::CStandardTexture | |
| GetUsageFormat() const | lsg::CTextureBase | |
| GetUsageType() const | lsg::CTextureBase | |
| GetWidth() const | lsg::CRenderTargetInterface | |
| LoadTextureFromFile(const LSCHAR *_pcPath, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| LoadTextureFromFile(const LSCHAR *_pcPath, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
| m_bFinalized | lsg::CTextureBase | [protected] |
| m_bMipMaps | lsg::CTextureBase | [protected] |
| m_csBaseCrit | lsg::CRenderTargetInterface | [protected, static] |
| m_iTexels | lsg::CDirectX11StandardTexture | [protected] |
| m_mTextureMatrix | lsg::CTextureBase | [static] |
| m_pfFormat | lsg::CStandardTexture | [protected] |
| m_psrvShaderView | lsg::CDirectX11StandardTexture | [protected] |
| m_ptTexture | lsg::CDirectX11StandardTexture | [protected] |
| m_rtvRenderTargetView | lsg::CDirectX11StandardTexture | [protected] |
| m_tpSpritePreset | lsg::CTextureBase | [static] |
| m_tpSpriteSoftPreset | lsg::CTextureBase | [static] |
| m_tpStandardHighQualityPreset | lsg::CTextureBase | [static] |
| m_tpStandardPreset | lsg::CTextureBase | [static] |
| m_tufUsageFormat | lsg::CTextureBase | [protected] |
| m_ui32Height | lsg::CRenderTargetInterface | [protected] |
| m_ui32Id | lsg::CRenderTargetInterface | [protected] |
| m_ui32IdCounter | lsg::CRenderTargetInterface | [protected, static] |
| m_ui32LastCubeTextures | lsg::CTextureBase | [protected, static] |
| m_ui32LastTextures | lsg::CTextureBase | [protected, static] |
| m_ui32Lock | lsg::CTextureBase | [protected] |
| m_ui32PhysicalHeight | lsg::CTextureBase | [protected] |
| m_ui32PhysicalWidth | lsg::CTextureBase | [protected] |
| m_ui32Usage | lsg::CTextureBase | [protected] |
| m_ui32Width | lsg::CRenderTargetInterface | [protected] |
| m_wmWrap | lsg::CTextureBase | [protected] |
| MakeSetOnly() | lsg::CStandardTexture | |
| Reset() | lsg::CStandardTexture | [virtual] |
| ResetApi() | lsg::CDirectX11StandardTexture | [protected] |
| ResizeTo(LSUINT32 _ui32Width, LSUINT32 _ui32Height, LSI_FILTER _fFilter=LSI_F_ANY) | lsg::CStandardTexture | |
| SetAsColorRenderTarget(LSUINT32 _ui32Slot) const | lsg::CRenderTargetInterface | [protected, virtual] |
| SetAsDepthStencilRenderTarget() const | lsg::CRenderTargetInterface | [protected, virtual] |
| SetsColorAutomatically() const | lsg::CRenderTargetInterface | [virtual] |
| ~CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture) | lsg::CDirectX11StandardTexture | [virtual] |
| ~CStandardTexture() (defined in lsg::CStandardTexture) | lsg::CStandardTexture | [virtual] |
| ~CTextureBase() (defined in lsg::CTextureBase) | lsg::CTextureBase | [virtual] |