, including all inherited members.
Activate(LSUINT32 _ui32Slot) | lsg::CDirectX11StandardTexture | [virtual] |
CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture) | lsg::CDirectX11StandardTexture | |
ConvertToDxt() | lsg::CStandardTexture | |
ConvertToFormat(LSI_PIXEL_FORMAT _pfFormat) | lsg::CStandardTexture | |
ConvertToNormalMap(LSFLOAT _fStr, LSBOOL _bWrapX=true, LSBOOL _bWrapY=true) | lsg::CStandardTexture | |
CopyTexelsToDirect3d11Texture(D3D11_MAPPED_SUBRESOURCE &_msBuffer, const CImage &_iTexels) | lsg::CDirectX11StandardTexture | [protected, static] |
CreateApiTexture() | lsg::CDirectX11StandardTexture | [protected] |
CreateFromImage(const CImage &_iImage, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
CreateFromRgbAndAlpha(const CStandardTexture &_stRgb, const CStandardTexture &_stAlpha, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
CRenderTargetInterface() (defined in lsg::CRenderTargetInterface) | lsg::CRenderTargetInterface | |
CStandardTexture() (defined in lsg::CStandardTexture) | lsg::CStandardTexture | |
CTextureBase() (defined in lsg::CTextureBase) | lsg::CTextureBase | |
EndAsRenderTarget() const | lsg::CRenderTargetInterface | [protected, virtual] |
Finalize() | lsg::CStandardTexture | |
Finalized() const | lsg::CTextureBase | |
FixUsage() | lsg::CStandardTexture | [protected] |
Flip() | lsg::CStandardTexture | |
GetFormat() const | lsg::CStandardTexture | |
GetHeight() const | lsg::CRenderTargetInterface | |
GetId() const | lsg::CRenderTargetInterface | |
GetImage() const | lsg::CStandardTexture | |
GetUsageFormat() const | lsg::CTextureBase | |
GetUsageType() const | lsg::CTextureBase | |
GetWidth() const | lsg::CRenderTargetInterface | |
LoadTextureFromFile(const LSCHAR *_pcPath, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
LoadTextureFromFile(const LSCHAR *_pcPath, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, LSUINT32 _ui32Usage, LSBOOL _bMipMaps=true, LSG_WRAP_MODE _wmWrapMode=LSG_WM_CLAMP, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
LoadTextureFromMemory(const LSVOID *_pvBuffer, LSUINTPTR _uiptrSize, const LSG_TEX_PARMS &_tpSettings, CAllocator *_paAllocator=NULL) | lsg::CStandardTexture | |
m_bFinalized | lsg::CTextureBase | [protected] |
m_bMipMaps | lsg::CTextureBase | [protected] |
m_csBaseCrit | lsg::CRenderTargetInterface | [protected, static] |
m_iTexels | lsg::CDirectX11StandardTexture | [protected] |
m_mTextureMatrix | lsg::CTextureBase | [static] |
m_pfFormat | lsg::CStandardTexture | [protected] |
m_psrvShaderView | lsg::CDirectX11StandardTexture | [protected] |
m_ptTexture | lsg::CDirectX11StandardTexture | [protected] |
m_rtvRenderTargetView | lsg::CDirectX11StandardTexture | [protected] |
m_tpSpritePreset | lsg::CTextureBase | [static] |
m_tpSpriteSoftPreset | lsg::CTextureBase | [static] |
m_tpStandardHighQualityPreset | lsg::CTextureBase | [static] |
m_tpStandardPreset | lsg::CTextureBase | [static] |
m_tufUsageFormat | lsg::CTextureBase | [protected] |
m_ui32Height | lsg::CRenderTargetInterface | [protected] |
m_ui32Id | lsg::CRenderTargetInterface | [protected] |
m_ui32IdCounter | lsg::CRenderTargetInterface | [protected, static] |
m_ui32LastCubeTextures | lsg::CTextureBase | [protected, static] |
m_ui32LastTextures | lsg::CTextureBase | [protected, static] |
m_ui32Lock | lsg::CTextureBase | [protected] |
m_ui32PhysicalHeight | lsg::CTextureBase | [protected] |
m_ui32PhysicalWidth | lsg::CTextureBase | [protected] |
m_ui32Usage | lsg::CTextureBase | [protected] |
m_ui32Width | lsg::CRenderTargetInterface | [protected] |
m_wmWrap | lsg::CTextureBase | [protected] |
MakeSetOnly() | lsg::CStandardTexture | |
Reset() | lsg::CStandardTexture | [virtual] |
ResetApi() | lsg::CDirectX11StandardTexture | [protected] |
ResizeTo(LSUINT32 _ui32Width, LSUINT32 _ui32Height, LSI_FILTER _fFilter=LSI_F_ANY) | lsg::CStandardTexture | |
SetAsColorRenderTarget(LSUINT32 _ui32Slot) const | lsg::CRenderTargetInterface | [protected, virtual] |
SetAsDepthStencilRenderTarget() const | lsg::CRenderTargetInterface | [protected, virtual] |
SetsColorAutomatically() const | lsg::CRenderTargetInterface | [virtual] |
~CDirectX11StandardTexture() (defined in lsg::CDirectX11StandardTexture) | lsg::CDirectX11StandardTexture | [virtual] |
~CStandardTexture() (defined in lsg::CStandardTexture) | lsg::CStandardTexture | [virtual] |
~CTextureBase() (defined in lsg::CTextureBase) | lsg::CTextureBase | [virtual] |