This is the complete list of members for
lsm::COrientation, including all inherited members.
| AddPos(const CVector3 &_vPos) | lsm::COrientation | |
| AddRelPos(const CVector3 &_vPos) | lsm::COrientation | |
| AddRotation(const CMatrix4x4 &_mMat) | lsm::COrientation | |
| AddRotation(const CVector3 &_vForward, const CVector3 &_vUp) | lsm::COrientation | |
| AddScale(const CVector3 &_vScale) | lsm::COrientation | |
| AddScale(LSREAL _fScale) | lsm::COrientation | |
| BuildMatrix(CMatrix4x4 &_mRet) const | lsm::COrientation | |
| ClearPosition() | lsm::COrientation | |
| ClearRotation() | lsm::COrientation | |
| ClearScale() | lsm::COrientation | |
| COrientation() (defined in lsm::COrientation) | lsm::COrientation | |
| COrientation(const COrientation &_oSrc) (defined in lsm::COrientation) | lsm::COrientation | |
| GetForward() const | lsm::COrientation | |
| GetPos() const | lsm::COrientation | |
| GetRight() const | lsm::COrientation | |
| GetScale() const | lsm::COrientation | |
| GetUp() const | lsm::COrientation | |
| IsDirty() const | lsm::COrientation | |
| m_ui32Dirty | lsm::COrientation | [mutable, protected] |
| m_vForward (defined in lsm::COrientation) | lsm::COrientation | [mutable, protected] |
| m_vPos | lsm::COrientation | [protected] |
| m_vRight | lsm::COrientation | [mutable, protected] |
| m_vScale | lsm::COrientation | [protected] |
| m_vUp (defined in lsm::COrientation) | lsm::COrientation | [mutable, protected] |
| MakeDirty() | lsm::COrientation | |
| operator=(const COrientation &_oSrc) | lsm::COrientation | |
| Pitch(LSREAL _fAmount) | lsm::COrientation | |
| Roll(LSREAL _fAmount) | lsm::COrientation | |
| SetIdentity() | lsm::COrientation | |
| SetPos(const CVector3 &_vPos) | lsm::COrientation | |
| SetPosU(const CVector3 &_vPos) | lsm::COrientation | |
| SetRelPos(const CVector3 &_vPos) | lsm::COrientation | |
| SetRotation(const CMatrix4x4 &_mMat) | lsm::COrientation | |
| SetRotation(const CVector3 &_vForward, const CVector3 &_vUp) | lsm::COrientation | |
| SetRotationEasy(const CVector3 &_vForward, const CVector3 &_vUp) | lsm::COrientation | |
| SetRotationYawPitchRoll(LSREAL _fYaw, LSREAL _fPitch, LSREAL _fRoll) | lsm::COrientation | |
| SetScale(const CVector3 &_vScale) | lsm::COrientation | |
| SetScale(LSREAL _fScale) | lsm::COrientation | |
| SetYaw(LSREAL _fAmount) | lsm::COrientation | |
| UndirtyRotations() const | lsm::COrientation | |
| UpdateMatrix(CMatrix4x4 &_mRet, LSBOOL _bClearDirty=true) const | lsm::COrientation | |
| Yaw(LSREAL _fAmount) | lsm::COrientation | |