"L. Spiro Engine"
Public Member Functions | Protected Member Functions

lss::CStaticSoundSource3d Class Reference

#include <LSSStaticSoundSource3d.h>

List of all members.

Public Member Functions

LSE_CALLCTOR CStaticSoundSource3d (LSUINT32 _ui32Id)
virtual LSS_SOUND_SOURCE LSE_CALL GetType () const

Protected Member Functions

virtual LSBOOL LSE_CALL DeviceActivated ()

Detailed Description

Class CStaticSoundSource3d

Description: A static sound emenating from somewhere in a 3D world.


Member Function Documentation

virtual LSBOOL LSE_CALL lss::CStaticSoundSource3d::DeviceActivated ( ) [protected, virtual]

A device has been created. We can register with the hardware. The sound manager notifies us of this event after the device has been changed. If there is a device already when we are created, we are notified via this function immediately after being created.

Returns:
Returns false if there is an error uploading our sound data to the hardware.
virtual LSS_SOUND_SOURCE LSE_CALL lss::CStaticSoundSource3d::GetType ( ) const [virtual]

Get the type of this source.

Returns:
Returns one of the LSS_SOUND_SOURCE values.

The documentation for this class was generated from the following file:
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