"L. Spiro Engine"
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lst::CGeoClipmapRenderPane Class Reference

A view from which the terrain will be rendered. More...

#include <LSTGeoClipmapRenderPane.h>

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class CGeoClipmap

Detailed Description

A view from which the terrain will be rendered.

Class CGeoClipmapRenderPane Description: A view from which the terrain will be rendered. This is typically the main view of the player, or the active camera, however multiple cameras may be active for a number of reasons. If there is only a single player in the world, one render pane exists. If the game is split-screen for two players, two render panes will exist. If an object is real-time reflective and part of generating that flection involves terrain, another view pane will exist for that render object.


The documentation for this class was generated from the following file:
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