"L. Spiro Engine"
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A Bison parser. More...
#include <LSGShaderParser.hpp>
Classes | |
struct | token |
Tokens. More... | |
Public Types | |
typedef YYSTYPE | semantic_type |
Symbol semantic values. | |
typedef location | location_type |
Symbol locations. | |
typedef token::yytokentype | token_type |
Token type. | |
typedef YYSTYPE | semantic_type |
Symbol semantic values. | |
typedef location | location_type |
Symbol locations. | |
typedef token::yytokentype | token_type |
Token type. | |
Public Member Functions | |
parser (class CShaderLexer *m_pslLexer_yyarg, class CShaderLanguageParser *m_pslpContainer_yyarg) | |
Build a parser object. | |
virtual int | parse () |
parser (class CPreProcLexer *m_ppplLexer_yyarg, class CPreProcContainer *m_pppcContainer_yyarg) | |
Build a parser object. | |
virtual int | parse () |
A Bison parser.
virtual int yy::parser::parse | ( | ) | [virtual] |
Parse.
virtual int yy::parser::parse | ( | ) | [virtual] |
Parse.