"L. Spiro Engine"
Public Attributes

lsg::CRenderQueueBase::LSG_RENDER_QUEUE_ENTRY Struct Reference

#include <LSGRenderQueueBase.h>

List of all members.

Public Attributes

LSG_RENDER_QUEUE_ITEMprqiItem
CRenderQueueClientprqcSender
LSUINTPTR uiptrUser
LSREAL fDist
LSBOOL bAlpha
LSUINT32 ui32MaxPass

Detailed Description

Render-queue entries.


Member Data Documentation

Is this an alpha item?

Distance from the camera.

The sender of the item.

The render queue item.

Maximum number of passes on this item.

User data.


The documentation for this struct was generated from the following file:
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